What if instead of pictures, tables, and charts, research or articles would use small embedded interactive games?
What would such games be like, and what are the ways in which games can communicate?
We call these “Playable Concepts”
In this project, we create and examine the educational utility of small games that explain particular (educational) concepts. We also organize workshops for anyone to learn how to create their own “Playable Concepts” (go to About to find out more).